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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.01 23:30:00 -
[1]
Originally by: Wet Ferret Cloak can't be engaged if someone even begins targeting you.
That was a bug that lasted for about 24 hours 2 years ago.
It's easy to avoid most lowsec gatecamps because most of those who man them are.
A. Lazy B. Stupid C. Lazy and stupid
WCS will not save you. Fit for speed/agility in your lows, fit a mwd and an improved cloak (note: this is important). Drag your MWD to your F1 key and your cloak to your F2 key.
Upon jumping into a camp DON'T PANIC. You have 60 seconds before you decloak automatically. Look at where you are in relation to the gate and your outbound gate. If the gate you are on is roughly in line with the outbound then pick a celestial that isn't. If not then select the outbound and hover your mouse over the 'align' button on your overview.
Hit align. As soon as you decloak hit F1 and F2. Hover your mouse over the 'warp to' button. Watch your MWD tick over... once the cycle is complete and it turns off immeadiately hit F2 to decloak. Hit warp. Smack local.
Using this method you should be able to get all but the fattest ships (orcas) through most gatecamps unless they have a couple of switched on T2 cruisers with MWDs on the camp.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.02 00:12:00 -
[2]
Originally by: Milana Arkani
Originally by: Jebidus Skari
nice to see someone giving some proper advise! OP needs to understand that you are going into LOW SEC thats the risk you take with respect. Also remember yes you fit a cloak but gives no guarantee of survival, only covert ps can warp cloaked. But if your in say a BC and they spot you decloaking even for a split second they can be on you and decloak you in seconds, as you cant warp anywhere anyway, and you can go like only 10kms and alot of people use drones to decloak you.
So tbh and the moral of the story is go in low sec at your own risk, or get an alt to check the system first before jumping in.
By your logic, the ONLY people who should ever venture into low-sec space are covert ops or fleets of ships.
Or, fly an alt in to get killed first.
Again, so idiotic...
Is that really the way this game is meant to be played? I think not.
Btw: Risk is fine. But inescapable guaranteed insta-death is really lame, imo.
It's escapable if your not an moran. Read up to my earlier post. Or I suspect you are probably trolling if you are unwilling to take any of the advice that has been offered here. Lowsec/0.0 require a different skillset to survive in as opposed to Highsec. Gatecamps of all varieties are easy to avoid in most ships with a bit of knowhow. |

Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.02 02:35:00 -
[3]
I miss warp to 15 and the old sniper gatecamps myself
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.02 02:51:00 -
[4]
Originally by: Nooma K'Larr Low sec gate camps is the main reason I dont bother with low-sec.
They are virtually impossible to escape. Not to mention warp bubbles planted right at the gate itself.
If CCP wants people to move into low-sec, they will have to address these two issues.
I like a fight as long as it's fair, but there is nothing fair about low-sec gate camps.
You is trolling.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.02 03:45:00 -
[5]
Excellent troll all in all. 7.5/10
Well done Milana.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.03 13:23:00 -
[6]
Originally by: Lagruna Zegata Rookie question for Larkonis:
You said in your instructions to pick an out-of-the-way celestial at a camp if the outbound gate is lined up with your ship and/or the inbound gate. Why is this? Why not align towards something straight ahead of you (even though it's less important with an active cloak)?
~LZ
On the off chance that their HIC pilot is switched on and has a MWD fitted as soon as he sees you cloak he will start burning towards you. If you spawn on the opposite side of the gate to the outbound and the inbound (and thus the camping ship) are between you and the outbound you will start aligning towards him, cutting the distance down considerably and adding to the chance that he gets a good 'vector' on you and decloaks you. I would make an illustration but I suck at drawing.
Reference picking something in front of you. You will find it takes exactly the same amount of time to align to something in front, behind or to the side of you after you jump through a gate.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2010.01.03 16:20:00 -
[7]
Originally by: Tippia
Originally by: Dianna Soreil holy **** you people are easy to troll
I wish we were so lucky. Unfortunately, OP is an idiot that can't even understand his own arguments.
No, OP is trolling. Most of us figured it out about halfway down page 1.
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